algorithmic modeling for Rhino

00 | Honeybee
01 | Daylight | Material
02 | Daylight | Light Source
03 | Daylight | Recipes
04 | Daylight | Daylight
05 | Energy | Building Program
06 | Energy | Material | Construction
07 | Energy | Schedule
08 | Energy | Set Zone Properties
09 | Energy | HVACSystems
10 | Energy | Energy
11 | THERM
12 | Developers
13 | WIP

Indoor View Factor Calculator

Component Index > Honeybee > 10 | Energy | Energy > Indoor View Factor Calculator

Use this component to generate test points within a zone and calculate the view factor from each of these points to the other zurfaces in a zone as well as the sky.
This component is a necessary step before creating an thermal map of an energy model.


_HBZones_HBZonesThe HBZones out of any of the HB components that generate or alter zones. Note that these should ideally be the zones that are fed into the Run Energy Simulation component as surfaces may not align otherwise. Zones read back into Grasshopper from the Import idf component will not align correctly with the EP Result data.Goo
gridSize_gridSize_A number in Rhino model units to make each cell of the view factor mesh.Goo
distFromFloorOrSrf_distFromFloorOrSrf_A number in Rhino model units to set the distance of the view factor mesh from the ground.Goo
additionalShading_additionalShading_Add additional shading breps or meshes to account for geometry that is not a part of the zone but can still block direct sunlight to occupants. Examples include outdoor context shading and indoor furniture.Goo
addShdTransmiss_addShdTransmiss_An optional transmissivity that will be used for all of the objects connected to the additionalShading_ input. This can also be a list of transmissivities whose length matches the number of breps connected to additionalShading_ input, which will assign a different transmissivity to each object. Lastly, this input can also accept a data tree with a number of branches equal to the number of objects connected to the additionalShading_ input with a number of values in each branch that march the number of hours in the simulated analysisPeriod (so, for an annual simulation, each branch would have 8760 values). The default is set to assume that all additionalShading_ objects are completely opaque. As one adds in transmissivities with this input, the calculation time will increase accordingly.Goo
includeOutdoor_includeOutdoor_Set to 'True' to have the final visualization take the parts of the input Srf that are outdoors and color them with temperatures representative of outdoor conditions. Note that these colors of conditions will only approximate those of the outdoors, showing the assumptions of the Energy model rather than being a perfectly accurate representation of outdoor conditions. The default is set to 'False' as the inclusion of outdoor conditions can often increase the calculation time.Goo
viewResolution_viewResolution_An interger between 0 and 4 to set the number of times that the tergenza skyview patches are split. A higher number will ensure a greater accuracy but will take longer. The default is set to 0 for a quick calculation.Goo
removeAirWalls_removeAirWalls_Set to "True" to remove air walls from the view factor calculation. The default is set to "True" sinc you usually want to remove air walls from your view factor calculations.Goo
========================Script variable IndoorViewFactorGoo
parallel_parallel_Set to "True" to run the calculation with multiple cores and "False" to run it with a single core. Multiple cores can increase the speed of the calculation substantially and is recommended if you are not running other big or important processes. The default is set to "True."Goo
_buildMesh_buildMeshSet boolean to "True" to generate a mesh based on your zones and the input distFromFloorOrSrf_ and gridSize_. This is a necessary step before calculating view factors from each test point to the surrounding zone surfaces.Goo
_runIt_runItSet boolean to "True" to run the component and calculate viewFactors from each test point to surrounding surfaces.Goo


viewFactorMeshviewFactorMeshA data tree of breps representing the split mesh faces of the view factor mesh.Goo
viewFactorInfoviewFactorInfoA list of python data that carries essential numerical information for the Comfort Analysis Workflow, including the view factors from each test point to a zone's surfaces, the sky view factors of the test points, and information related to window plaement, used to estimate stratification in the zone. This should be plugged into a "Comfort Analysis Recipe" component.Goo
====================Script variable IndoorViewFactorGoo
testPtstestPtsThe test points, which lie in the center of the mesh faces at which comfort parameters are being evaluated.Goo
viewMeshFacesviewMeshFacesScript variable IndoorViewFactorGoo
zoneWireFramezoneWireFrameA list of curves representing the outlines of the zones. This is particularly helpful if you want to see the outline of the building in relation to the temperature and comfort maps that you might produce off of these results.Goo
viewVectorsviewVectorsThe vectors that were used to caclulate the view factor (note that these will increase as the viewResolution increases).Goo
shadingContextshadingContextA list of meshes representing the opaque surfaces of the zone. These are what were used to determine the sky view factor and the direct sun falling on occupants.Goo
closedAirVolumesclosedAirVolumesThe closed Breps representing the zones of continuous air volume (when air walls are excluded). Zones within the same breps will have the stratification calculation done together.Goo

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