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Refraction

Component Index > Mosquito > Vector > Refraction

A plugin that calculates refaction of rays through a material by Carson

Inputs

NameIDDescriptionType
Point3DSourcePtsStart Points For VectorsPoint
Point3DTargetPtsEnd Points For VectorsPoint
SurfaceSurfacesSurface For RefractionsSurface
DoubleNiRefractive Index (First Medium)Number
DoubleNrRefractive Index (Second Medium)Number
BooleanSolidAre you Calculating a Solid? (thick medium)Boolean

Outputs

NameIDDescriptionType
Point3dPointsRay Path PointsPoint
Vector3dVectorsRay VectorsVector
Vector3dNormalsRay CSX NormalsVector
IntegerSrfIndIndex of each surface for the above listsInteger
CurveCurvesPolylines from relection vectorsCurve
DoubleAngRefraction AnglesNumber

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